Going OTT

Ye Gods! Time Magazine has finally lost its marbles. This week’s Cover Story is about who is TIME’s ‘Person of the Year’. It begins:

You — Yes, You — Are TIME’s Person of the Year

and goes downhill from there. Sample:

But look at 2006 through a different lens and you’ll see another story, one that isn’t about conflict or great men. It’s a story about community and collaboration on a scale never seen before. It’s about the cosmic compendium of knowledge Wikipedia and the million-channel people’s network YouTube and the online metropolis MySpace. It’s about the many wresting power from the few and helping one another for nothing and how that will not only change the world, but also change the way the world changes.

The tool that makes this possible is the World Wide Web. Not the Web that Tim Berners-Lee hacked together (15 years ago, according to Wikipedia) as a way for scientists to share research. It’s not even the overhyped dotcom Web of the late 1990s. The new Web is a very different thing. It’s a tool for bringing together the small contributions of millions of people and making them matter. Silicon Valley consultants call it Web 2.0, as if it were a new version of some old software. But it’s really a revolution.

And we are so ready for it. We’re ready to balance our diet of predigested news with raw feeds from Baghdad and Boston and Beijing. You can learn more about how Americans live just by looking at the backgrounds of YouTube videos—those rumpled bedrooms and toy-strewn basement rec rooms—than you could from 1,000 hours of network television.

And we didn’t just watch, we also worked. Like crazy. We made Facebook profiles and Second Life avatars and reviewed books at Amazon and recorded podcasts. We blogged about our candidates losing and wrote songs about getting dumped. We camcordered bombing runs and built open-source software.

America loves its solitary geniuses—its Einsteins, its Edisons, its Jobses—but those lonely dreamers may have to learn to play with others. Car companies are running open design contests. Reuters is carrying blog postings alongside its regular news feed. Microsoft is working overtime to fend off user-created Linux. We’re looking at an explosion of productivity and innovation, and it’s just getting started, as millions of minds that would otherwise have drowned in obscurity get backhauled into the global intellectual economy.

Who are these people? Seriously, who actually sits down after a long day at work and says, I’m not going to watch Lost tonight. I’m going to turn on my computer and make a movie starring my pet iguana? I’m going to mash up 50 Cent’s vocals with Queen’s instrumentals? I’m going to blog about my state of mind or the state of the nation or the steak-frites at the new bistro down the street? Who has that time and that energy and that passion?

The answer is, you do. And for seizing the reins of the global media, for founding and framing the new digital democracy, for working for nothing and beating the pros at their own game, TIME’s Person of the Year for 2006 is you.

There’s something especially nauseating about watching an old-media dinosaur sucking up to the denizens of the new ecosystem.

Computers in the Movies

How many times have you groaned at the ludicrous ways in which computers are portrayed in movies? Jakob Nielsen has had the great idea of doing an analysis of some of the biggest howlers.

Here’s a condensed version…

1. The Hero Can Immediately Use Any UI

Break into a company — possibly in a foreign country or on an alien planet — and step up to the computer. How long does it take you to figure out the UI and use the new applications for the first time? Less than a minute if you’re a movie star.

The fact that all user interfaces are walk-up-and-use is probably the single most unrealistic aspect of how movies depict computers. In reality, we know all too well that even the smartest users have plenty of problems using even the best designs, let alone the degraded usability typically found in in-house MIS systems or industrial control rooms.

2. Time Travelers Can Use Current Designs

An even worse flaw is the assumption that time travelers from the past could use today’s computer systems. In fact, they’d have no conception of any of modern technology’s basic concepts, and so would be dramatically more stumped than the novice users we observe in user testing. Even someone who’s never used Excel at least understands the general idea of computers and screens.
[…]
If you were transported back in time to the Napoleonic wars and made captain of a British frigate, you’d have no clue how to sail the ship: You couldn’t use a sextant and you wouldn’t know the names of the different sails, so you couldn’t order the sailors to rig the masts appropriately. However, even our sailing case would be easier than someone from the year 2207 having to operate a current computer: sailing ships are still around, and you likely know some of the basic concepts from watching pirate movies. In contrast, it’s highly unlikely that anyone from 2207 would have ever seen Windows Vista screens.

3. The 3D UI

In Minority Report, the characters operate a complex information space by gesturing wildly in the space in front of their screens. As Tog found when filming Starfire, it’s very tiring to keep your arms in the air while using a computer. Gestures do have their place, but not as the primary user interface for office systems…

4. Integration is Easy, Data Interoperates

In movieland, users have no trouble connecting different computer systems. Macintosh users live in a world of PCs without ever noticing it (and there were disproportionally more Macs than PCs in films a decade ago, when Apple had the bigger product-placement budget)…

5. Access Denied / Access Granted

Countless scenes involve unauthorized access to some system. Invariably, several passwords are tried, resulting in a giant “Access Denied” dialog box. Finally, a few seconds before disaster strikes, the hero enters the correct password and is greeted by an equally huge “Access Granted” dialog box.

A better user interface would proceed directly to the application’s home screen as soon as the user has correctly logged in. After all, you design for authorized users. There’s no reason to delay them with a special confirmation that yes, they did indeed enter their own passwords correctly…

6. Big Fonts

In addition to the immense font used for “Access Denied” messages, most computer screens in the movies feature big, easily readable text. In real life, users often suffer under tiny text and websites that add insult to injury by not letting users resize the words.

This is just a digest. Worth reading in full.