Nice informative obituary by Martin Campbell-Kelly which includes stuff I hadn’t known. This,for example:
Minsky was an exceptional pianist, and in 1981 wrote a remarkable paper, Music, Mind and Meaning, that explored the cognitive processes in musical appreciation. In 1985 he became a founding member of the MIT Media Lab, an interdisciplinary research laboratory devoted to projects at the convergence of technology, multimedia, sciences, art and design.
His last book, The Emotion Machine (2006), which was written for the lay reader as much as the specialist, sought to understand and explain how “thinking” works, and to explain such phenomena as consciousness and common sense. He was the recipient of many academic awards and scientific honours, including, in 1969, the AM Turing award of the Association for Computing Machinery.
Last week, researchers at the artificial intelligence company DeepMind, which is now owned by Google, announced an extraordinary breakthrough: in October last, a DeepMind computing system called AlphaGo had defeated the reigning European champion player of the ancient Chinese game go by five games to nil. The victory was announced last week in a paper published in the scientific journal Nature.
So what? Computers have been getting better and better at board games for yonks. Way back in the dark ages of 1997, for example, IBM’s Deep Blue machine beat the then world chess champion, Garry Kasparov, at chess. So surely go, which is played not with six different pieces but black and white tokens – would be a pushover? Not so: the number of possible positions in go outnumber the number of atoms in the universe and far exceed the number of possibilities in chess…